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Not everybody buys this, and there’s research that says there is no connection. Over the years, researchers have churned out studies showing that violent games can lead younger players to be more hostile and less empathetic. It’s complete abstinence.Īs long as there have been video games, critics have bemoaned their social and psychological consequences. Because for many, the goal of all this isn’t just to moderate their gaming. They also mentally prepare to go back into the workplace, live independently, and begin a radical new chapter of their lives. At this stage, patients share an apartment and participate in group counseling sessions. After that comes Open World, a halfway house located at a treatment center in Bellevue, a stone’s throw from Microsoft. When they’re not doing talk sessions, they’re outdoors-hiking, gardening, and tending to the ranch’s animals.ĭuring part two of the detox, patients move to Heaven’s Field, in Fall City, where they settle into what ReStart calls “an intensive life-sharing community” of recovering gamers. In the first, ReStart participants spend about a month detoxing (or “de-teching”) at Rise-Up Ranch, a five-acre working spread in the hills outside Carnation, Washington, about 25 miles east of Seattle. Along with several other young adult residents, he’s been progressing through three stages of treatment, which ReStart offers for a hefty fee: more than $50,000 total. The bearded figure you just met is named Brian, and he’s undergoing therapy at ReStart Life, the country’s first residential treatment center for video-game addicts. The game I’m describing isn’t real, but it’s an accurate depiction of things that are happening at a real place. As you shake his hand, it turns from pixels into flesh.
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One is a slight, bearded figure in a dark blue hoodie, jeans, and white socks. You walk inside to find five other gamers. Several pairs of hiking shoes drip on the porch alongside two rocking chairs. You follow deep sets of bootprints to a two-story log cabin. The smaller building is marked Stable, the larger one Main Ranch House. As Lucky nuzzles your parka, you see two buildings. Congratulations! You have earned a Good Deed. Lucky nibbles it from your hand, increasing her health. Three horses graze nearby behind a purplish wooden fence.Ī jet-black mare wearing a striped blanket approaches, its hooves sinking into the slush and white puffs blooming from her nostrils.Ĭhecking your inventory, you select a carrot. You materialize at a sprawling ranch near a snowcapped mountain covered with freshly powdered pines.